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Pawn EndgamesTheme: „1931 Study by Grigoriev”
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Commented Games 05.12.27 15:33
Karabakh International 2005 (Group A) Bologan, Viktor - Aronian, Levon 0-1 05.12.27 15:09 2nd Samba Cup Miton, Kamil - Carlsen, Magnus 1-0 Active Discussions 08.09.24 14:53
Export PGN 08.08.28 21:23 I hate this opening 08.08.28 21:09 I thought I'd just put one of my games in to start a trend... 08.08.05 09:03 Akiba Rubinstein's immortal game 08.07.19 10:51 sicilian sveshnikov 08.04.14 19:26 teams in the chessage!? 07.12.13 16:16 CHESSAGE CUP 2007 Unanswered Themes 08.07.25 01:37
help me get an eval function done? 06.10.04 17:59 Using [] around commments in games 06.09.18 22:17 WEBSITE |
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N. Grigoriev, 1931
When black's king takes the pawn on b6, the white king needs to be able to move to b4 the very next move. Becuase of how far away the king's are, the white king needs to get to b4 as fast as possible. He has 141 different ways to get there. However, due to shouldering away techniques, not all of these routes draw.
1. Kg3!!
1. Kg4? Kc2! 2. Kf3 (2. Kf4 Kd3! 3. Ke5 Kc4! 4. Kd6 Kb5! 5. Kc7 Ka6! +-) 2 ... Kd3! (shouldering away) 3. Kf2 Kc4 4. Ke3 Kc5 5. Kd3 Kxb6! 6. Kc4 Ka6! +-
1 ... Kc2 2. Kf2! Kd2 3. Kf1! Kd1 4. Kf2! Kd2 5. Kf1! Kd3 6. Ke1! Kc4 7. Kd2! Kb5 8. Kc3! Kc5 9. Kb3! Kxb6 10. Kb4! =
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